<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
	<Script file="MBB.lua"/>
	<Frame name="MBBFrame" toplevel="true" parent="UIParent" frameStrata="DIALOG" hidden="true" enableMouse="true">
		<Scripts>
			<OnLoad>
				MBB_OnLoad();
			</OnLoad>
			<OnEvent>
				MBB_OnEvent();
			</OnEvent>
		</Scripts>
	</Frame>
	
	<Button name="MBB_MinimapButtonFrame" toplevel="true" frameStrata="MEDIUM" parent="Minimap" enableMouse="true" movable="true" hidden="false">
		<Size>
			<AbsDimension x="33" y="33"/>
		</Size>
		<Anchors>
			<Anchor point="TOPLEFT">
				<Offset>
					<AbsDimension x="-18" y="-100"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parent_Texture" file="Interface\AddOns\MBB\icon">
					<Size>
						<AbsDimension x="17" y="17"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT">
							<Offset>
								<AbsDimension x="8" y="-8"/>
							</Offset>
						</Anchor>
					</Anchors>
					<TexCoords left="0.075" right="0.925" top="0.075" bottom="0.925"/>
				</Texture>
			</Layer>
		<Layer level="OVERLAY">
			<Texture file="Interface\Minimap\MiniMap-TrackingBorder">
				<Size>
					<AbsDimension x="56" y="56"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT"/>
				</Anchors>
			</Texture>
		</Layer>
		</Layers>
		<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonUp","RightButtonUp");
				this:RegisterForDrag("LeftButton");
			</OnLoad>
			<OnMouseDown>
				MBB_MinimapButtonFrame_Texture:SetTexCoord(0,1,0,1);
			</OnMouseDown>
			<OnMouseUp>
				MBB_MinimapButtonFrame_Texture:SetTexCoord(.075,.925,.075,.925);
			</OnMouseUp>
			<OnClick>
				MBB_OnClick(arg1);
			</OnClick>
			<OnEnter>
				MBB_ShowTimeout = -1;
				GameTooltip:SetOwner(this, "ANCHOR_LEFT");
				GameTooltip:AddLine("MinimapButtonBag v" .. MBB_Version);
				GameTooltip:AddLine(MBB_TOOLTIP1, 0, 1, 0);
				GameTooltip:Show();
			</OnEnter>
			<OnLeave>
				MBB_ShowTimeout = 0;
				GameTooltip:Hide();
			</OnLeave>
			<OnDragStart>
				if( MBB_Options.AttachToMinimap == 1 ) then
					MBB_DragFlag = 1;
				else
					this:StartMoving();
				end
			</OnDragStart>
			<OnDragStop>
				if( MBB_Options.AttachToMinimap == 1 ) then
					MBB_DragFlag = 0;
				else
					this:StopMovingOrSizing();
				end
				local _,_,_,xpos,ypos = this:GetPoint();
				MBB_Options.ButtonPos = {xpos,ypos};
			</OnDragStop>
			<OnUpdate>
				MBB_OnUpdate(arg1);
			</OnUpdate>
		</Scripts>
	</Button>
	
	<Button name="MBB_ButtonAdd" hidden="true">
		<Size>
			<AbsDimension x="21" y="21"/>
		</Size>
		<Scripts>
			<OnClick>
				MBB_AddButton(this.MBBButtonName);
				MBB_SetPositions();
				this:Hide();
			</OnClick>
			<OnLeave>
				this:Hide()
			</OnLeave>
		</Scripts>
		<NormalTexture file="Interface\Minimap\UI-Minimap-ZoomInButton-Up"/>
		<PushedTexture file="Interface\Minimap\UI-Minimap-ZoomInButton-Down"/>
		<DisabledTexture file="Interface\Minimap\UI-Minimap-ZoomInButton-Disabled"/>
		<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
	</Button>
	<Button name="MBB_ButtonRemove" hidden="true">
		<Size>
			<AbsDimension x="21" y="21"/>
		</Size>
		<Scripts>
			<OnClick>
				MBB_RestoreButton(this.MBBButtonName);
				MBB_SetPositions();
				this:Hide();
			</OnClick>
			<OnLeave>
				this:Hide()
			</OnLeave>
		</Scripts>
		<NormalTexture file="Interface\Minimap\UI-Minimap-ZoomOutButton-Up"/>
		<PushedTexture file="Interface\Minimap\UI-Minimap-ZoomOutButton-Down"/>
		<DisabledTexture file="Interface\Minimap\UI-Minimap-ZoomOutButton-Disabled"/>
		<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
	</Button>
	
	<Frame name="MBB_OptionsFrame" toplevel="true" enableMouse="true" movable="true" parent="UIParent" hidden="true">
		<Size>
			<AbsDimension x="300" y="290" />
		</Size>
		<Anchors>
			<Anchor point="CENTER" />
		</Anchors>
		<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
			<BackgroundInsets>
				<AbsInset left="11" right="12" top="12" bottom="11" />
			</BackgroundInsets>
			<TileSize>
				<AbsValue val="32" />
			</TileSize>
			<EdgeSize>
				<AbsValue val="32" />
			</EdgeSize>
		</Backdrop>
		<Layers>
			<Layer level="ARTWORK">
				<Texture name="$parent_Header" file="Interface\DialogFrame\UI-DialogBox-Header">
					<Size>
						<AbsDimension x="370" y="64"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="12"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<FontString name="$parent_HeaderText" inherits="GameFontNormal" text="MBB_OPTIONS_HEADER">
					<Anchors>
						<Anchor point="TOP" relativeTo="$parent_Header">
							<Offset>
								<AbsDimension x="0" y="-14"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
			<Layer level="ARTWORK">
				<FontString name="$parent_ExpansionLabel" inherits="GameFontHighlight" justifyH="LEFT" text="MBB_OPTIONS_EXPANSIONLABEL">
					<Size>
						<AbsDimension x="130" y="15" />
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent">
							<Offset>
								<AbsDimension x="20" y="-85" />
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
			<Layer level="ARTWORK">
				<FontString name="$parent_MaxButtonsLabel" inherits="GameFontHighlight" justifyH="LEFT" text="MBB_OPTIONS_MAXBUTTONSLABEL">
					<Size>
						<AbsDimension x="130" y="15" />
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent">
							<Offset>
								<AbsDimension x="20" y="-155" />
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
			<Layer level="ARTWORK">
				<FontString name="$parent_AltExpansionLabel" inherits="GameFontHighlight" justifyH="LEFT" text="MBB_OPTIONS_ALTEXPANSIONLABEL">
					<Size>
						<AbsDimension x="130" y="15" />
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent">
							<Offset>
								<AbsDimension x="20" y="-175" />
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Slider name="$parent_TimeoutSlider" inherits="OptionsSliderTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent" relativeFrom="TOPLEFT">
						<Offset>
							<AbsDimension x="150" y="-45" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<FontString name="$parentLabel" inherits="GameFontHighlight" justifyH="LEFT" text="MBB_OPTIONS_SLIDERLABEL">
							<Size>
								<AbsDimension x="130" y="15" />
							</Size>
							<Anchors>
								<Anchor point="RIGHT" relativePoint="LEFT">
									<Offset>
										<AbsDimension x="0" y="0" />
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnValueChanged>
						if( this:GetValue() == 0 ) then
							getglobal(this:GetName().."Text"):SetText(MBB_OPTIONS_SLIDEROFF);
						else
							getglobal(this:GetName().."Text"):SetText(this:GetValue() .. " " .. MBB_OPTIONS_SLIDERSEK);
						end
					</OnValueChanged>
					<OnLoad>
						this:SetMinMaxValues(0,5);
						this:SetValueStep(1);
						getglobal(this:GetName().."High"):SetText("5 " .. MBB_OPTIONS_SLIDERSEK);
						getglobal(this:GetName().."Low"):SetText(MBB_OPTIONS_SLIDEROFF);
					</OnLoad>
					<OnShow>
						this:SetValue(MBB_Options.CollapseTimeout);
						if( MBB_Options.CollapseTimeout == 0 ) then
							getglobal(this:GetName().."Text"):SetText(MBB_OPTIONS_SLIDEROFF);
						else
							getglobal(this:GetName().."Text"):SetText(this:GetValue() .. " " .. MBB_OPTIONS_SLIDERSEK);
						end
					</OnShow>
				</Scripts>
			</Slider>
			<CheckButton name="$parent_LeftRadio" inherits="UIRadioButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_ExpansionLabel" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="0" y="0" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<FontString name="$parentLabel" inherits="GameFontHighlight" justifyH="LEFT" text="MBB_OPTIONS_EXPANSIONLEFT">
							<Size>
								<AbsDimension x="50" y="15" />
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="0" y="0" />
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnClick>
						MBB_RadioButton_OnClick(1);
						MBB_UpdateAltRadioButtons();
					</OnClick>
					<OnShow>
						if( MBB_Options.ExpandDirection == 1 ) then
							MBB_RadioButton_OnClick(1);
						end
					</OnShow>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parent_TopRadio" inherits="UIRadioButtonTemplate">
				<Anchors>
					<Anchor point="TOP" relativeTo="$parent_LeftRadio" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="0" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<FontString name="$parentLabel" inherits="GameFontHighlight" justifyH="LEFT" text="MBB_OPTIONS_EXPANSIONTOP">
							<Size>
								<AbsDimension x="50" y="15" />
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="0" y="0" />
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnClick>
						MBB_RadioButton_OnClick(2);
						MBB_UpdateAltRadioButtons();
					</OnClick>
					<OnShow>
						if( MBB_Options.ExpandDirection == 2 ) then
							MBB_RadioButton_OnClick(2);
						end
					</OnShow>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parent_RightRadio" inherits="UIRadioButtonTemplate">
				<Anchors>
					<Anchor point="TOP" relativeTo="$parent_TopRadio" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="0" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<FontString name="$parentLabel" inherits="GameFontHighlight" justifyH="LEFT" text="MBB_OPTIONS_EXPANSIONRIGHT">
							<Size>
								<AbsDimension x="50" y="15" />
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="0" y="0" />
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnClick>
						MBB_RadioButton_OnClick(3);
						MBB_UpdateAltRadioButtons();
					</OnClick>
					<OnShow>
						if( MBB_Options.ExpandDirection == 3 ) then
							MBB_RadioButton_OnClick(3);
						end
					</OnShow>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parent_BottomRadio" inherits="UIRadioButtonTemplate">
				<Anchors>
					<Anchor point="TOP" relativeTo="$parent_RightRadio" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="0" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<FontString name="$parentLabel" inherits="GameFontHighlight" justifyH="LEFT" text="MBB_OPTIONS_EXPANSIONBOTTOM">
							<Size>
								<AbsDimension x="50" y="15" />
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="0" y="0" />
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnClick>
						MBB_RadioButton_OnClick(4);
						MBB_UpdateAltRadioButtons();
					</OnClick>
					<OnShow>
						if( MBB_Options.ExpandDirection == 4 ) then
							MBB_RadioButton_OnClick(4);
						end
					</OnShow>
				</Scripts>
			</CheckButton>
			<EditBox name="$parent_MaxButtonsTextBox" enableMouse="true" ignoreArrows="false" letters="3" autoFocus="false">
				<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
					<TileSize>
						<AbsValue val="8" />
					</TileSize>
					<EdgeSize>
						<AbsValue val="8" />
					</EdgeSize>
				</Backdrop>
				<Layers>
					<Layer level="ARTWORK">
						<FontString name="$parentInfo" inherits="GameFontHighlight" justifyH="LEFT" text="MBB_OPTIONS_MAXBUTTONSINFO">
							<Size>
								<AbsDimension x="100" y="15" />
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="5" y="0" />
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Size>
					<AbsDimension x="30" y="20" />
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_MaxButtonsLabel" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="0" y="0" />
						</Offset>
					</Anchor>
				</Anchors>
				<FontString inherits="ChatFontNormal" justifyH="RIGHT">
					<FontHeight>
						<AbsValue val="14" />
					</FontHeight>
					<Color r="1" g="1" b="1" />
					<Shadow>
						<Color r="0" g="0" b="0" />
						<Offset>
							<AbsDimension x="1" y="-1" />
						</Offset>
					</Shadow>
				</FontString>
				<Scripts>
					<OnEscapePressed>
						this:SetText(MBB_Options.MaxButtonsPerLine);
						this:ClearFocus();
					</OnEscapePressed>
					<OnTextChanged>
						MBB_UpdateAltRadioButtons();
					</OnTextChanged>
					<OnEnterPressed>
						if( not tonumber(this:GetText()) ) then
							this:SetText(MBB_Options.MaxButtonsPerLine);
						end
						MBB_UpdateAltRadioButtons();
						this:ClearFocus();
					</OnEnterPressed>
					<OnLoad>
						this:SetTextInsets(2, 4, 2, 2);
					</OnLoad>
					<OnShow>
						this:SetText(MBB_Options.MaxButtonsPerLine);
					</OnShow>
				</Scripts>
			</EditBox>
			<CheckButton name="$parent_LeftAltRadio" inherits="UIRadioButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_AltExpansionLabel" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="0" y="0" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<FontString name="$parentLabel" inherits="GameFontHighlight" justifyH="LEFT" text="MBB_OPTIONS_EXPANSIONLEFT">
							<Size>
								<AbsDimension x="50" y="15" />
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="0" y="0" />
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnClick>
						MBB_RadioButton_OnClick(1, true);
					</OnClick>
					<OnShow>
						if( MBB_Options.AltExpandDirection == 1 ) then
							MBB_RadioButton_OnClick(1, true);
						end
					</OnShow>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parent_TopAltRadio" inherits="UIRadioButtonTemplate">
				<Anchors>
					<Anchor point="TOP" relativeTo="$parent_LeftAltRadio" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="0" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<FontString name="$parentLabel" inherits="GameFontHighlight" justifyH="LEFT" text="MBB_OPTIONS_EXPANSIONTOP">
							<Size>
								<AbsDimension x="50" y="15" />
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="0" y="0" />
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnClick>
						MBB_RadioButton_OnClick(2, true);
					</OnClick>
					<OnShow>
						if( MBB_Options.AltExpandDirection == 2 ) then
							MBB_RadioButton_OnClick(2, true);
						end
					</OnShow>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parent_RightAltRadio" inherits="UIRadioButtonTemplate">
				<Anchors>
					<Anchor point="TOP" relativeTo="$parent_TopAltRadio" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="0" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<FontString name="$parentLabel" inherits="GameFontHighlight" justifyH="LEFT" text="MBB_OPTIONS_EXPANSIONRIGHT">
							<Size>
								<AbsDimension x="50" y="15" />
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="0" y="0" />
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnClick>
						MBB_RadioButton_OnClick(3, true);
					</OnClick>
					<OnShow>
						if( MBB_Options.AltExpandDirection == 3 ) then
							MBB_RadioButton_OnClick(3, true);
						end
					</OnShow>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parent_BottomAltRadio" inherits="UIRadioButtonTemplate">
				<Anchors>
					<Anchor point="TOP" relativeTo="$parent_RightAltRadio" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="0" />
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="ARTWORK">
						<FontString name="$parentLabel" inherits="GameFontHighlight" justifyH="LEFT" text="MBB_OPTIONS_EXPANSIONBOTTOM">
							<Size>
								<AbsDimension x="50" y="15" />
							</Size>
							<Anchors>
								<Anchor point="LEFT" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="0" y="0" />
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnClick>
						MBB_RadioButton_OnClick(4, true);
					</OnClick>
					<OnShow>
						if( MBB_Options.AltExpandDirection == 4 ) then
							MBB_RadioButton_OnClick(4, true);
						end
					</OnShow>
				</Scripts>
			</CheckButton>
			<Button name="$parent_OKButton" inherits="UIPanelButtonTemplate" text="MBB_OPTIONS_OKBUTTON">
				<Size>
					<AbsDimension x="125" y="21" />
				</Size>
				<Anchors>
					<Anchor point="TOP" relativeTo="$parent" relativeFrom="TOPLEFT">
						<Offset>
							<AbsDimension x="-75" y="-245" />
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						MBB_OptionsFrame:Hide();
						MBB_Options.CollapseTimeout = MBB_OptionsFrame_TimeoutSlider:GetValue();
						if( MBB_OptionsFrame_LeftRadio:GetChecked() ) then
							MBB_Options.ExpandDirection = 1;
						elseif( MBB_OptionsFrame_TopRadio:GetChecked() ) then
							MBB_Options.ExpandDirection = 2;
						elseif( MBB_OptionsFrame_RightRadio:GetChecked() ) then
							MBB_Options.ExpandDirection = 3;
						elseif( MBB_OptionsFrame_BottomRadio:GetChecked() ) then
							MBB_Options.ExpandDirection = 4;
						end
						if( tonumber(MBB_OptionsFrame_MaxButtonsTextBox:GetText()) ) then
							MBB_Options.MaxButtonsPerLine = tonumber(MBB_OptionsFrame_MaxButtonsTextBox:GetText());
						end
						if( MBB_OptionsFrame_LeftAltRadio:GetChecked() ) then
							MBB_Options.AltExpandDirection = 1;
						elseif( MBB_OptionsFrame_TopAltRadio:GetChecked() ) then
							MBB_Options.AltExpandDirection = 2;
						elseif( MBB_OptionsFrame_RightAltRadio:GetChecked() ) then
							MBB_Options.AltExpandDirection = 3;
						elseif( MBB_OptionsFrame_BottomAltRadio:GetChecked() ) then
							MBB_Options.AltExpandDirection = 4;
						end
						MBB_SetPositions();
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$parent_CancelButton" inherits="UIPanelButtonTemplate" text="MBB_OPTIONS_CANCELBUTTON">
				<Size>
					<AbsDimension x="125" y="21" />
				</Size>
				<Anchors>
					<Anchor point="TOP" relativeTo="$parent" relativeFrom="TOPLEFT">
						<Offset>
							<AbsDimension x="75" y="-245" />
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						MBB_OptionsFrame:Hide();
					</OnClick>
				</Scripts>
			</Button>
		</Frames>
		<Scripts>
			<OnShow>
				MBB_OptionsFrame_HeaderText:SetText("MBB v" .. MBB_Version .. " " .. MBB_OPTIONS_HEADER);
				MBB_UpdateAltRadioButtons();
			</OnShow>
		</Scripts>
	</Frame>
</Ui>